v0.15.0Open BetaJuly 9, 2026

Meet Blackjack — the first game at the table

Your currency finally has a table to sit at — and every hand carries a mark telling players whether the odds were left to chance.

A server currency needs somewhere to go. Blackjack is the first of those places: a hand against the dealer, bet in your own currency, played on buttons in a public embed — because winning is only fun when someone's watching.

It's the honest part we care about most. You can tilt the odds — toward the house on a slow week, or toward your members on a generous night — and the moment you do, every hand says so. A small mark in the corner of the embed tells your players whether the deal was left to chance or tuned by the server they're in, and there is no way to tilt the table without it showing. That mark is now a rule for every game we'll ever ship, not a Blackjack detail.

The whole game is free. The only thing your plan buys is the tilt itself.

A real handHit, stand, or double on buttons, with hand-drawn cards, a hidden hole card, and both totals revealed at the end.

The fairness mark🎲 chance, 🎩 tilted to the house, 🍀 tilted to your members — on every hand, always, and it flips the moment you change the odds.

Yours to shapeBet bounds, payout ratio, dealer rules, deck count, and a cooldown — all free, all in the dashboard.

Everything in this release

New

  • Blackjack/blackjack deals a hand against the dealer, bet in your server's currency, with Hit, Stand, and Double on buttons rather than a command per move.
  • The fairness mark — every hand carries one small symbol: 🎲 when the outcome is left to chance, 🎩 when the odds lean to the house, 🍀 when they lean to your members. It can't be turned off, and the fairness page explains it to anyone who asks.
  • A Games page — a new home in your dashboard where Blackjack has its first tab, with a live preview whose fairness mark changes as you move the odds, before you save.
  • Odds you can tilt — nudge the deal toward the house or toward your members by up to a third, for a slow week or a generous night. A Premium reach, and always disclosed.
  • The table rules — minimum and maximum bet, the payout on a natural, whether the dealer stands on soft 17, whether Double is offered, deck count, and a cooldown between hands. Every one of them free.
  • Hand-drawn cards — real card faces in the embed rather than bracketed letters, in every server, with nothing to upload.

Improved

  • Only the player who placed the bet can act on the hand — everyone else can watch, and a stray click gets a quiet note meant only for them.

Known issues

  • Blackjack is off until you turn it on, and it needs your economy running first.
  • There's no Split yet.
  • A hand left untouched for ten minutes refunds your stake — but only once someone clicks it. Walk away entirely and the bet stays held until we build the sweep that returns it.
  • There's no per-member daily loss cap yet. It's the guard-rail we most want to add, and it isn't here.
  • Busting loses the hand even when the dealer would have busted too. That's ordinary blackjack — the player acts first, and it's where the house edge lives — but it surprises people, so we'd rather say it.
  • The deck doesn't carry between hands, so raising the deck count changes the odds without making card counting possible.
  • Blackjack has been built and shipped but not yet played through on a live server by us. If something's off, tell us and it goes to the front.

What's next for games

A daily loss cap, a proper card render for Premium tables, and more games at the same table are the reserved next steps — each one carrying the same mark. The roadmap has the wider picture, and what you tell us still sets the order.

← All updates0.15.0+2026.07.09